Three Cool Cranium Facts

Cranium is a relatively new board game that took off like a rocket and became a massive sensation almost overnight. It flooded store shelves, and the eager public gobbled it up. While Cranium has provided millions of people with entertainment, it has an unusual and interesting back story. One that many people might not be aware of. Below are three Cranium facts that are as surprising as they are entertaining.

1. The Secret Origin Of Cranium

Cranium was created by a husband and wife named Richard and Karen Tait. They wanted to make a fun board game that could entertain as many people as possible. However, where the idea for this game came from is surprising. While spending time with friends, the group decided to play some board games for fun. The Taits beat all of their opponent at the first game, Pictionary, but suffered a crippling defeat during the second game, Scrabble. After that night, the Taits set out to create a game that combined elements of both Pictionary and Scrabble. Cranium was the result.

2. Cranium Was The First Non-Coffee Related Product That Starbucks Ever Sold

When Cranium was first released, it became so popular that every company wanted to cash in on the craze. One unlikely brand to do so was the coffee chain Starbucks. While Strabucks now sells a lot of non-coffee related items, they had never done this before the release of Cranium. At the time it was a big risk, but one that was very rewarding for them.

3. Cranium Was The First Board Game That Amazon Ever Sold

Starbucks wasn't the first company to break new ground with Cranium. This title was also the first board game that both Amazon.com as well as Barnes and Noble. While each of these retails now carries a wide variety of different board games, this was a big first step at the time. Additionally, being the first, and only, product of its kind at these places really helped to boost Cranium sales.

Closing Thoughts

Cranium is a game of historic firsts, and one that has an incredible back story. From its humble origins as a cross between two well known titles, to being the first board game that many major retailers ever sold. Since then, the game's popularity has never slowed down. In fact, the demand remained so hight that the Taits were able to sell the rights to Cranium for 69 million dollars.